

Here is the list of all the items in the game : ClearInventory removes everything from inventory.But the Quality/Material/Elemental/Passive can vary and may not be optimal (maybe randomized ?). GiveAll gives you all the items in the game (once).The GiveItem command is working as follow : giveItem RB_Body01_1H:Q_Reinforced:M_Ultra:T_Scorching:P_RB_Chainshot 1 (1 being the number of the item you want to get).

If it works that would be great though : 2 weapons + 7 clothes = 9 different passives ! Again this could be applied for Elementals with 125x9 damage !! You can apply a different passive on each clothes parts, but I don't know if the different passives are really all applied in game, this has to be tested.I guess this is the same for Elemental I didn't tried it out. You can add a different passive to different parts of a weapon, but it seems that only the passive from the body is kept and applied on the final crafted weapon.Applying Quality and Material will improve the stats of the gear, the stats improved depends on the type of gear it is applied to (usually : Bonus damage, armor piercing and armor).All ""gears"" items (weapons, clothes and accessories) can take all 4 attributes.The items can take up to 4 attributes : Quality (Q_) Material (M_) Elemental (T_) Passive (P_).So if people really need the ID list and do not want to wait I can publish it as is.Īs far as I have experienced the giveItem command here are my findings : But it's gonna take me some time to do it. As I am the laziest guy on this good planet and I don't want to build the complete list by hand, I'm working on a script that is gonna do it for me.
